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Category: Deeps of Lyrae

Deeps of Lyrae

Soapberry Bug Deep Space Transport SM+10, TL11^)

5 Jul 20193 Jul 2019
I designed this frieghter to give me a civilian comparison to the party's ship -- I wanted a freighter at the same size (SM+10), but built for freight and economy,…
Deeps of Lyrae

The Party’s Ship (The Sun Dog Unique “Freighter”)

4 Jul 20194 Jul 2019
I've read that the ship itself can be a character in a sci-fi campaign. And I don't mean that the ship has an intelligent AI or that we're using FATE…
Deeps of Lyrae

Eos Heavy Interstellar Merchantman (SM+11, TL11^)

3 Jul 20194 Jul 2019
In this post I'll continue building up my arsenal of victim ships for my space pirate campaign by adding what we might call a "totally standard" victim freighter. It's the…
Deeps of Lyrae

Loadout: Escape Pod Survival Kit

2 Jul 20194 Jul 2019
What would be carried on an escape pod or group lifeboat in the far future as standard equipment? I came up with this list for the Deeps of Lyrae campaign…
Deeps of Lyrae

Econo-Liberator Group Evacuation Lifeboat (SM+6, TL11^)

1 Jul 201928 Jun 2019
Large passenger ships often economize by providing smaller numbers of larger-capacity lifeboats to meet the evacuation requirements found in Imperial space safety regulations. The Liberator-Class is a bright yellow rounded…
Deeps of Lyrae

Astro Safari Excursion Shuttle (SM+7, TL11^)

30 Jun 20194 Jul 2019
If you have a flying casino, you'll need a flying bar to orbit it. This ship was designed as a target for the space pirates in the Deeps of Lyrae…
Deeps of Lyrae

Contessa Luxury Cruise Liner (a.k.a. The Flying Space Casino; SM+11, TL11^)

29 Jun 20194 Jul 2019
If you are a GM who likes space opera and you like heist movies, at some point you're going to find yourself needing a flying space casino. In the Deeps…
Deeps of Lyrae

Two Problems With Traveller Spacecraft (It’s Spaceship Week! and: Spaceships Roadmap)

28 Jun 20196 Jul 2019
It's spaceships week on the blog as I'd like to share some of my designs for the Deeps of Lyrae campaign. Personally as a GM I like to think of…
Deeps of Lyrae

Robot: Zak from Reactor Maintenance (as Player or Ally; 125 points)

7 Jun 201910 Nov 2023
In the NPC version of this build I added whatever traits to the character I felt would be interesting to support the adventure. In the PC version, I asked myself…
Deeps of Lyrae

Robot: Zak from Reactor Maintenance (as NPC or Patron; 447 points)

6 Jun 201910 Nov 2023
Now let's try building Zak the robot as an NPC. As discussed earlier, this is an expensive proposition. I've already described Zak and provided a picture. In this post I'll…
Deeps of Lyrae

Robot: Zak from Reactor Maintenance (as Equipment)

5 Jun 201910 Nov 2023
If you don't want to play Zak the robot, maybe you just want to buy him. (Or rent-to-own?) An anonymous GURPS-loving person, referenced only as "a friend" by Jachra on…
Deeps of Lyrae

Robot: Zak from Reactor Maintenance (NPC Description + Adventure Seed)

4 Jun 201917 Jun 2019
Zak solves the game problem of crewing up the adventurer's spaceship. I envision the Deeps of Lyrae campaign will include a lot of spacefaring. I'm going to get the players…
Deeps of Lyrae

Robots, In General

3 Jun 201910 Nov 2023
In the next set of posts I'm going to share a build for a maintenance robot named Zak, but I am going to do so in multiple versions. In this…
Deeps of Lyrae…

Spaceship Minor Loot Table

29 May 201917 Jun 2019
Loot tables are staples of dungeon-crawl RPGs. But it can be hard to find anything equivalent if you are planning a game crawling through TL11^ spaceships. I know I will…
Deeps of Lyrae…

Table of Hard Vacuum Effects on Equipment

27 May 201917 Jun 2019
So, you went to space and left the door open? As discussed in my last post, this table is a "missing sidebar" describing what happens to things on spaceships after…
Deeps of Lyrae…

The “Missing Sidebar” Problem: Equipment and Vacuum

20 May 201917 Jun 2019
I’m not sure where to file this complaint, but I want to share it: It seems like sci-fi RPGs have gotten a little too conservative in the kinds of rules…
Deeps of Lyrae

Loadout: NPCs in the 261st Sector Fleet

13 May 201911 Nov 2023
Military personnel have equipment suited to their assignment. As discussed in the last post, military personnel in the Deeps of Lyrae setting don’t just walk around packing heat. If a…
Deeps of Lyrae

NPCs: Space Marines

6 May 201910 Nov 2023
In the Deeps of Lyrae, marines of the 261st (the sector fleet) will appear in situations where the Navy expects trouble. That is, it needs combat infantry. Every large navy ship has some…
Deeps of Lyrae

NPCs: Naval Officers

29 Apr 201910 Nov 2023
While scooting around the sector in your spaceship you might well encounter a patrol of the Imperial Navy. The officers of the 261st (the sector fleet) will be the ones in…
Deeps of Lyrae

NPCs: Navy Spooks

22 Apr 201910 Nov 2023
Naval Intelligence personnel ("spooks") of the 261st will be assigned by Captain Sem for duties involving his “special project” (see the plot). These might include spy-like tasks such as shadowing…
Deeps of Lyrae

NPCs: Navy Enlisted Crew

15 Apr 201910 Nov 2023
To continue fleshing out the 261st, I've come up with a few example NPCs and their loadouts. This post will start with the crew on the 261st's starships. That is,…
Deeps of Lyrae

Organization: The 261st Imperial Fleet

8 Apr 201910 Nov 2023
(a.k.a. “The Fierce Falconets”) I decided to use the organization statistics rules in GURPS Boardroom and Curia to be sure I understand the capabilities of the organization commanded by Fleet…
Deeps of Lyrae

NPC Villain: Fleet Captain Sem

1 Apr 201917 Jun 2019
Captain Sem is the key villain who motivates the plot in the early part of the Deeps of Lyrae campaign. I often like to design the entire character sheet for…
Deeps of Lyrae…

Tonnage: Converting Spaceship “Tons” Between Traveller and GURPS

25 Mar 201917 Jun 2019
A great benefit of a campaign based on Traveller is that there is such a large amount of Traveller material available to draw from – both fan produced and otherwise.…
Deeps of Lyrae

The Campaign’s Starting Plot

18 Mar 201917 Jun 2019
When a campaign starts out it isn't clear where it is going to go, but I do try to come up with a narrative hook that could span multiple adventures…
Deeps of Lyrae…

The Long Voyage Eccentricity Table

11 Mar 201917 Jun 2019
Living together with strangers in a small space (a spaceship) while embarking on a difficult new endeavor (space piracy) is mentally stressful. And if you add in space combat, being…
Deeps of Lyrae…

Fewer Combat Cards?

4 Mar 201925 Jun 2019
The GURPS Combat Cards (PDF download: free!) are designed to make the combat rules simpler for new players and to help them understand what is going on. I agree it's…

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  • 25 Obscure Sci-Fi Character Ideas (For the Hard-to-Please)
  • 45 GURPS Templates Relevant to Sci-Fi
  • How to Maneuver in Basic Space Combat (Flowchart)
  • Table of Hard Vacuum Effects on Equipment
  • Spaceship Minor Loot Table

Notice

This blog is for GMs: always expect spoilers. The material presented here is my original creation, intended for use with the GURPS system from Steve Jackson Games. This material is not official and is not endorsed by Steve Jackson Games. GURPS is a registered trademark of Steve Jackson Games, and any GURPS art here is copyrighted by Steve Jackson Games. All rights to GURPS are reserved by SJ Games. This material is used here in accordance with the SJ Games online policy. My own material is © 2019 Weevis (a generally known alternative designation of the copyright owner).
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